Tuck

    Seasoned Male Human, Outlaw

    Background

    Friar Tuck was a Friar who joined the outlaws. Former Chaplain to the Sheriff of Nottingham, he helps Lady Marion escape into Sherwood and joins the Merry Men, forming a fast friendship with Little John.


    Attributes: Agility d6, Smarts d8, Spirit d8, Strength d6, Vigor d6
    Skills: Academics d4, Athletics d4, Common Knowledge d6, Faith d4, Language (English) d8, Language (French) d10, Language (Latin) d10, Language (Scots) d10, Language (Welsh) d10, Notice d4, Occult d4, Persuasion d6, Stealth d4, Taunt d4
    Pace: 5; Running Die: d4; Parry: 2; Toughness: 6; Size: Normal (1)
    Hindrances: Driven (minor, "Represent the better side of Christianity"), Loyal, Obese, Vow (minor, Church)
    Edges: Arcane Background (unselected), Brave, Linguist, Reliable
    Weapons: Unarmed (Range Melee, Damage Str)
    Languages: Welsh (d6), Scots (d6), Latin (d6), French (d6), English (native, d8)
    Current Wealth: 500d

    Special Abilities

    • Languages Known: Welsh (d6), Scots (d6), Latin (d6), French (d6), English (native, d8)

    Advances

    Novice Advances
    • Raise Skills: Common Knowledge/Academics
    • Edge: Brave
    • Raise Attribute: Spirit
    Seasoned Advances
    • Raise Skills: Persuasion/Faith
    • Raise Skills: Taunt/Occult
    • Edge: Reliable

    Current Load: 0 (41)
    Books In Use: Savage Worlds: Adventure Edition
    Setting Rules: Born a Hero
    Validity: Character appears valid, but not optimal
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