Alan a Dale

    Seasoned Male Human

    Background

    Alan a Dale was a travelling minstrel that the outlaws encountered in Sherwood Forest.


    Attributes: Agility d6, Smarts d6, Spirit d8, Strength d6, Vigor d6
    Skills: Athletics d6, Common Knowledge d6, Fighting d6, Language (English) d8, Notice d6, Occult d4, Performance d8, Persuasion d8, Shooting d6, Stealth d6, Taunt d8, Thievery d4
    Pace: 6; Parry: 5; Toughness: 7 (2)
    Hindrances: Curious, Loyal, Vow (minor, Will one day return to marry his beloved (A lady of noble birth))
    Edges: Bolster, Humiliate, Quip (custom), Strong Willed, Witty Banter (custom), Work the Room
    Armor: Leather Jacket (Armor 2)
    Weapons: Unarmed (Range Melee, Damage Str), Bow (Range 12/24/48, Damage 2d6, ROF 1), Sword, Short (Range Melee, Damage Str+d6)
    Gear: 20x Arrows/Quarrels, Canteen (waterskin), Clothing, Casual, Flint and Steel, Quiver (holds 20 arrows/ bolts), Whetstone
    Language: English (native, d8)
    Current Wealth: 2d

    Special Abilities

    • Languages Known: English (native, d8)

    Advances

    Novice Advances
    • Raise Skills: Persuasion/Thievery
    • Raise Skill: Taunt
    • Edge: Humiliate
    Seasoned Advances
    • Edge: Strong Willed
    • Edge: Quip (custom)
    • Edge: Witty Banter (custom)

    Current Load: 24 (41)
    Books In Use: Savage Worlds: Adventure Edition
    Setting Rules: Born a Hero
    Validity: Character appears valid and optimal
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